Passport.GG

Passport.GG is developing a secure and educational online gaming platform to help kids and parents navigate and enjoy digital play spaces safely with the power of AI and blockchain technology.
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(Data is self reported)

FINANCIAL PERFORMANCE

Monthly Revenue
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Monthly revenue context
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Number of paying customers
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Monthly active users
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INVESTMENTS

Do you have a lead investor?
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How much have you raised in the past?
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How much of this round already committed?
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When are you aiming to close this round?
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TEAM

How much time do the founders spend on the business?
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Is there a founder with previous co-founder / c-level at startup experience?
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Is there a founder with previous Sector Experience?
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Is there a founder with previous Exit Experience?
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What percentage of company is owned by founders?
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Is there a women founder with at least 5% of the shares?
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Is there a founder with a EUR / Erasmus MC or TUDelft relation?
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Graduation year from EUR, Erasmus MC or TUDelft
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OTHER

Year founded
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Patent status
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Premium Details

(Data is self reported)

FINANCIAL PERFORMANCE

Monthly Revenue
€1K - €5K
Growth rate month over month
4-8%
Monthly revenue context
At this stage we earn from SaaS license of our platform with customisation. We don't have it as a recurring revenue.
Number of paying customers
5
Monthly active users
25000

INVESTMENTS

Do you have a lead investor?
No
How much have you raised in the past?
N/a
How much of this round already committed?
0
When are you aiming to close this round?
Q3

TEAM

How much time do the founders spend on the business?
100%
Is there a founder with previous co-founder / c-level at startup experience?
Yes
Is there a founder with previous Sector Experience?
Yes
Is there a founder with previous Exit Experience?
No
What percentage of company is owned by founders?
100% owned by founders
Is there a women founder with at least 5% of the shares?
Yes
Is there a founder with a EUR / Erasmus MC or TUDelft relation?
Graduation year from EUR, Erasmus MC or TUDelft

OTHER

Year founded
2019
Patent status
Plan to finalise and file patent in regards to using AI and blockchain to increase safety of online gaming activities

Basic details

Amount raising
1000000
Country
Estonia
Industry
Gaming, EdTech
Founders
linkedin profile of founderlinkedin profile of founderlinkedin profile of founder
Last updated:
April 17, 2024

Key Achievements

  • We've organised largest on-lines esports competition in Asia, covering 40 countries and accommodating over 80,000 gamers. We've figured out the social and technological growth points, to ensure the ability to host thousands of competitions simultaneously.
  • We've created Afrika Esports Series, successfully engaging the gamers across 16 countries. We've figured out the challenges related to the engagement and operation in the new regions, which has helped us to improve the product and make it more international.

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